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AY Climbing Barrel Castle! [ Remix #6 | 21 Climbers ]

ALAliceHatScratch•Created March 27, 2024
AY Climbing Barrel Castle! [ Remix #6 | 21 Climbers ]
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Instructions

Credit to @-Rex- for PTE++ ( https://scratch.mit.edu/projects/406678232/ ) ==== FOR REMIX INSTRUCTIONS & RULES, SCROLL DOWN ==== Want to skip to the most recent remix? Try the remix tree: https://scratch.mit.edu/projects/733338490/remixtree Those pesky barrels are back with a medieval twist against the crenellated stone wall of a regal castle! Starting from the bottom, the climbers must sprint across all four floors & ascend towards the chequered goal in order to gain 'wins' and increase the difficulty. It's easier said than done, as all sorts of barrels are constantly rolled out across the platform & down to the bottom, which the player must jump over to avoid bumps, squishes, KOs, and other crazy effects. The climbers can use ladders to help them reach the top quicker, but barrels can tumble down them and get in the way of that. The higher the difficulty, the faster barrels will roll out. If our daring crew takes too long to reach the top, the difficulty will decrease to make it easier. That being said, will they be able to reach the gruelling maximum Difficulty 10.0?! We'll have to wait and see. Hover over a character to see their name and amount of wins. If the thumbnail appears while the project is still running, click/tap it to hide it. Please note that the layering may be inaccurate at certain points... ==== HOW 2 REMIX ==== Want to add more players climbing the castle? Follow these instructions carefully to get them in: 1. Scroll down below these instructions & read the rules! Don't proceed until you have. 2. Comment "Remixing..." to notify others, then click the green 'Remix' button at the top-right corner. 3. Create a duplicate of the "Player0" sprite. (right-click the sprite on the sprite list, then click "duplicate") 4. Create your character! Replace every costume in the duplicated sprite with your character, replace all "Voice" sound clips (at the bottom of the sound list) with your character's voice, & set their name, Run-animation and sound-amount settings. If you wish, you can also change their Footstep & Jump sounds. 5. Test your project &, if you like the result, either continue to add more characters or share it! 6. Modify the title to match the current remix number & amount of climbers. You're also allowed to add characters to the thumbnail & add more music tracks. ==== RULES ==== Only @Burgnew_On_A_Laptop, @ZYellow, @Kyle3912Again, @SCRACO65, @Eliminated, @BobbyTheCatTheFirst, @SlyCotton-Apriwolf and @meow10010 are allowed to break these rules. Rules marked with a (!) can ONLY be broken by @Burgnew_On_A_Laptop, nobody else! (!) 1. Remember REMIX ETIQUETTE: Comment "Remixing..." in the comments before starting a remix so people know not to accidentally split the remix tree's branches. If you don't intend to make a new remix branch, then don't remix if someone has commented "Remixing...". (!) 2. DO NOT BREAK SCRATCH'S COMMUNITY GUIDELINES (SCG), so nothing too scary, gory or vulgar!! (!) 3. Don't add or remove anyone from the breaking rules list without permission. Furthermore, don't delete any of these rules or instructions & don't completely change the project title either. 4. Don't delete or ruin anything you didn't make, unless to fix glitches, errors or rule-breaks, delete unused scripts, or (only if you're a rule-breaker) to add a new feature to the game. 5. Don't make your characters too large, that would make it hard to see or make them too inaccurate compared to their hitbox. I suggest scaling your character assets IN THE COSTUME EDITOR to match the size of the other characters before making your other costumes. 6. I don't recommend adding any singular characters that appear to be 2 separate characters (EG: Mario & Luigi both as 1 player), unless they are stuck together with no feasible way to physically detach them. 7. Don't delete any music tracks unless they break the SCG. If you don't want to listen to a certain song or genre, utilize the "audio exemption" functionality to make sure you can't. 8. On the topic of music, please also refer to the Music comment's recommended music limit so this project's file size doesn't bloat too quickly. 9. You can add yourself to the thumbnail, but please don't delete any characters off it (unless they must be removed due to breaking the rules) or completely change it altogether. 10. If you are part of the "breaking rules" list, you're allowed to add a new rule if needed. Remember to add it to both the RULE RECAP comment and the project's instructions! Make sure you double-check these rules in the thumbnail just before you share the project. Don't let your remix be UNOFFICIALIZED by broken rules, or else it'll likely be abandoned. ==== LIST OF BARREL TYPES ==== https://justpaste.it/BURG-BarrelCastle-BarrelTypes

Description

==== HOW DID I CHANGED THEM? ==== - Introducing Patt Pauser, Jumpy Janett, Sidmouth the Pointy and Miss E. Rabbel! It was their first appearance for the Barrel Squad with new look (These guys is one of the Barrel Squad members and they was added before the latter seven to be next to Heavy Hector in player ID)! Although their voice are currently old, but I hope ZYellow and Paul will going to remake their voice soon, while the Auxiliary Barrel Squad hasn't been joined yet since they don't have their voicelines yet. - Patt Pauser had his secondary voice after his first though victory's voice. - Jumpy Janett's running animation is going to be same as Featherweight Frankie as she's know why, due to their favorite ability for both light and bouncy barrels. - Have you ever that Barney Barrel, Featherweight Frankie, Heavy Hector and the rest of Barrel Squad has been updated their skin? Well look I updated to them! - Now all the types of barrels has been redesign due to (Including at the thumbnail and EXCEPT the Rainbow Star): https://scratch.mit.edu/projects/800883871/ - Sad Barrels has been additions for types of barrels. Despite being showing at Barrel Extravaganza for draw, is just exactly the same speed and weight as regular barrels, but different color and rare to find. - ZYellow, ZYella and Skylar's voice has been replaced for their ouch and KO since is presenting like today. - Delta's shirt has been changed to his logo to "D". Here is the link just in-case if you still don't get it: https://scratch.mit.edu/projects/764241379/ It is unknown that @ProDelta110 moved his account and then later his OC is just for nothing. - Yellow's OC and voices has been redesign and replaced since (Including at the thumbnail): https://scratch.mit.edu/projects/965861604/ CREDIT TO ALL, ESPECIALLY LIKE: - @-Rex- for the PTE++ - @BarryFans, @Yellow_Marshello40_2, @ProDelta110, @ZYellow, @Burgnew_On_A_Laptop and @Andreyfan11 - @ZYellow again, for many things relating to this minigame's barrel thematics. - Everyone else that Paul's credited on the original project! - Sidmouth the Pointy and the Barrel Squad, for being the ones who originally set everything up for us! All for a good cause.

Project Details

Project ID990699395
CreatedMarch 27, 2024
Last ModifiedMarch 27, 2024
SharedMarch 27, 2024
Visibilityvisible
CommentsAllowed

Remix Information

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