Normally, I wouldn't do this kind of thing, but I'm wishy-washy on this microgame after reflection + feedback. Original: https://scratch.mit.edu/projects/881684419 The original problem: it's too easy at max speed. Now: is it a good difficulty at all speeds? Still too easy? Or now too hard? Or did the problem never exist in the first place? As for individual levels, are any too hard, especially Level 3?