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Iron Man Simulation with Inverse Kinematics remix

GRgrandpasp•Created February 17, 2024
Iron Man Simulation with Inverse Kinematics remix
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Instructions

Move the mouse and see Iron Man fly to it

Description

The inverse kinematics are used to calculate the positions and angles for all the limbs giving a more lifelike simulation. ALL code remains in-tact from the source project. All I did was modify the "extent" of the sprite costumes to allow them to move completely off-screen and not bunch-up at the edge.

Project Details

Project ID967511336
CreatedFebruary 17, 2024
Last ModifiedFebruary 17, 2024
SharedFebruary 17, 2024
Visibilityvisible
CommentsAllowed

Remix Information

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Root ProjectView Root