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Iron Man Simulation with Inverse Kinematics

PApanther__•Created March 31, 2020
Iron Man Simulation with Inverse Kinematics
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Instructions

Move the mouse and see Iron Man fly to it

Description

Mark I The inverse kinematics are used to calculate the positions and angles for all the limbs giving a more lifelike simulation Here's a little game I made using this: Iron Man - Ion Recharge: https://scratch.mit.edu/projects/381423225/ The Skeleton is rigged with IKs better shown in some of my other projects: skeleton rig: https://scratch.mit.edu/projects/374329299/ basics: https://scratch.mit.edu/projects/374641633/ Credit to Marvel for the amazing Iron Man!

Project Details

Project ID381128377
CreatedMarch 31, 2020
Last ModifiedJuly 4, 2020
SharedMarch 31, 2020
Visibilityvisible
CommentsAllowed