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AYS: Reality Breaking (CANCELLED)

INinksansprotect•Created November 2, 2023
AYS: Reality Breaking (CANCELLED)
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Instructions

btw for V4.2 whenever i have motivation to update this engine again the tilt handler will be removed considering the float code i normally use just breaks whenever the tilt happens so yeah, sorry for the bad news but there will be some bugfixes in the next update as well Small Fix: Bars now beat with the hud code for the opponent arrows V4.0! coolswag update Whats New? Optimized the normal BG sprite (original code with wavy effects) Optimized Red Tunnel BG sprite (same thing as above but with spinny stuff) This means that whenever the camera does the cool bop thing the bg wont be as buggy as it used to be anymore! funny sound when you press 8 in the debug menu Every time the countdown plays, BF, and the opponent now beat their idle animations! New Lyrics Sprite (replaced rasoficalls one) Made By @SodaPop7720 Score system is now accurate New Splash Handler! made by @rasoficall, support for spam handler by @Noah-Scratch6293 Event handler now syncs when the song starts Optimized the no camera mode New Tilt Handler! by @AngleOfAttack The hud now bops, code by @Noah-Scratch6293 The arrows dont bop on the X thats because theres a few bugs with it, so only its only the Y that bops, if any one of you can fix it just remix the project, add a little x bop for both the player and the opponent arrows ill credit you for fixing it and use it in this engine. Also minor change to the BP up and down arrows Fixed both GFs poses bugging out when the idle plays at the same time New Dialouge System! some instructions are inside the sprite Original by @mike_345 and @n_bonnie2 Modified by me. Minor changes to the text handler or yeah Small changes to the Song card Small change to the Text UI Optimized how the UI fade works Optimized how the Flashes work (instructions are inside the Events sprite) New Debug Menu Sprite This took so long to code it was a pain Basically revamped how the whole thing looks and every single option is now in one sprite with Skins button, you can change both BF and GF skins at the same time without them being separate Camera converter and chart converter is just the exact same. Bugfixes And thats about it enjoy! also that little “3.5 soon” thing i put here, yeah that was a mistake i meant to put v4 but oh well i also planned to make the camera go to bf then the opponent each time the countdown played but yeah it was scrapped due to bugs with the camera when the ays starts one last thing there was changes to the termi- --------------------------------------------------------------- (READ INSTRUCTIONS FOR MORE INFO) Double click the flag to sync the music with the notes! (new noteskins will be added in the future, you can just use the default 3d notes called New3D) ------------------------------------------------------------------------ Behold! my very own AYS engine for people to remix, and add themselves into the project. ------------------------------------------------------------------------ The controls are fairly simple in this engine For the sound meter, hold/press 9 to increase the volume To decrease the volume, hold 0. If you want to make sprites in a blank sprite with all the camera stuff feel free to use it! its mainly to help people that dont know how to use the converters properly. with the word converters, they are used for cameras or charts (Made by @SpideyPlaysMC) If you want the original projects, you can find them here ----- > https://scratch.mit.edu/projects/666734314/ ---- > https://scratch.mit.edu/projects/676037407/ If you wish to use events, go ahead and use the events sprite! (more features will be added soon) If you want to comvert charts or cameras, press the up arrow for the Chart Converter and press the down arrow for the Camera Converter This engine is currently in Version 1, so if you find any bugs or things that you want me to improve, go ahead and let me know in the comment section I will be updating this with requests of what people want me to add and just my ideas in general. Use turbowarp if you’d like

Description

I'm not gonna finish this, but here's a base for people that will.

Project Details

Project ID918260374
CreatedNovember 2, 2023
Last ModifiedMarch 1, 2024
SharedNovember 16, 2023
Visibilityvisible
CommentsAllowed

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