Im just gonna say i dont think there will be anymore updates for this engine, ive pretty much included everything i wanted in here and its all paying off Thanks for sticking around with me guys :) (I WOULDNT RECOMMEND USING THE CONVERTERS IN THIS ENGINE SINCE IT IS OVERALL MORE BUGGY, GO USE THE ORIGINAL ONES FROM SPIDEYPLAYSMC) i just wanted to get this out already, happy new years i dont think i listed everything here but i got nearly everything V4.2 update wowowow Score text now changes size whenever bf hits a note New Soundtray by @rasoficall Ratings readded yet again, by @Noah-Scratch6293 Hud bops more smoothly now Rano BG has been added as a template sprite for multiple bgs Splashes have transparency to the fit the transparent arrows BeatHit's can be seen in the hud, (mostly for event purposes) New arrow bopping by @Noah-Scratch6293 New BF Icons requested by @rasoficall Removed Tilt handler New Noteskins: 3DNewBP (new bp arrows) Changed the normal notes with transparent notes Bugfixes with other events bopping with the hud Lyrics has some changes to when it spawns and when it goes away New Layered BG costume (the example sprite will be in the real engine this ays just shows how it can work) cleaned up the variable section like A LOT made the backdrop a bit cleaner as well New Camera Handler Bugfixes I feel like this AYS engine is nearly perfect from what it should look like and im honestly so proud of it. i appreciate all of you using this engine and i am very grateful for it! :) There might not be many updates anymore since i dont know what to add, but maybe i would say V5.0 would be the final update for this --------------------------------------------------------------- (READ INSTRUCTIONS FOR MORE INFO) Double click the flag to sync the music with the notes! (new noteskins will be added in the future, you can just use the default 3d notes called New3D) ------------------------------------------------------------------------ Behold! my very own AYS engine for people to remix, and add themselves into the project. ------------------------------------------------------------------------ The controls are fairly simple in this engine For the sound meter, hold/press 9 to increase the volume To decrease the volume, hold 0. If you want to make sprites in a blank sprite with all the camera stuff feel free to use it! its mainly to help people that dont know how to use the converters properly. with the word converters, they are used for cameras or charts (Made by @SpideyPlaysMC) If you want the original projects, you can find them here ----- > https://scratch.mit.edu/projects/666734314/ ---- > https://scratch.mit.edu/projects/676037407/ If you wish to use events, go ahead and use the events sprite! (more features will be added soon) If you want to comvert charts or cameras, press the up arrow for the Chart Converter and press the down arrow for the Camera Converter This engine is currently in Version 1, so if you find any bugs or things that you want me to improve, go ahead and let me know in the comment section I will be updating this with requests of what people want me to add and just my ideas in general. Use turbowarp if you’d like
Now in some cases, credits are always important So here are the original scripts that belong to their rightful owners: ========================= I made the Dave sprites The icons are by me, Daves 3D arrows are modified by me thanks to the tutorial by CMarkV, you can find the video here ——> https://www.youtube.com/watch?v=zUP80i_L4VQ AYS trend by @SquigglyTuff The BF sprite was made by @ssomedude The GF V2 and V1 sprite was made by @ssomedude V2 GF was edited by me though Dave sprite made by me Functional Healthbar by @VoodooCursedPyroSoul, and in addition to the icon bounce is by @TheFerociousCoder or as referred to TFC And finally, the converters and accurate notes were made by @SpideyPlaysMC Tell me if there is any bugs or not! And just incase, C2A