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Annual Year Evolution II [ 1584 → 1585 ]

ADAddycakes•Created October 24, 2022
Annual Year Evolution II [ 1584 → 1585 ]
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READ THIS BEFORE REMIXING Evolve the year AGAIN, but you make it look like the year you evolve too. (Click the green flag, and you'll see what I mean.) Only @Addycakes can remix to 1601, 1615, 1683, 1750, 1776 and 1826. (I'm sorry I have to tell you this, but it's true.) No abbreviating this devolution. We start at 1583. No removing the numbers. They are there for you to use in evolutions. DO NOT REPORT, AND DO NOT RUIN! Remove the lagging at 1590. Improve the quality and thumbnail at 1601. Increase the ghost effect of the static to 60 at 1615. Decrease how long Sprite4 stays for to 1.3 seconds at 1643. Increase the ghost effect of the static to 65 at 1653. Decrease how long Sprite4 stays for to 1.0 seconds at 1683. Start shrinking the jittering at 1700. Decrease how long Sprite4 stays for to 0.6 seconds at 1721. Improve the quality again at 1730. Increase the ghost effect of the static to 70 at 1745. Decrease how long Sprite4 stays for 0.3 seconds at 1750. Improve the quality and thumbnail again at 1776. Shrink the jittering again at 1800. Improve the thumbnail again at 1826. More coming soon at 1615... NOTE: This project is NOT meant to ruin anything of any shape or form.

Description

Credit to everyone!

Project Details

Project ID750549547
CreatedOctober 24, 2022
Last ModifiedOctober 24, 2022
SharedOctober 24, 2022
Visibilityvisible
CommentsAllowed

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