Farms Increase food 1 per second Power Plants increase Power by 4 Houses increase Population by 10 Tax rate determines the income - (AvgIncome / (100 / TaxRate) City Hall costs 200 Farm costs 100 Power Plants cost 150 Houses cost 50 Wages: City Hall/Governors: 1 - 200 Farms/Farmers: 1 - 100 Power Plant Workers: 1 - 150 Worker Max: City Hall/Governors: 20 Farms/ Farmers: 10 Power Plant: 15 Game Over states Population = 0 Happiness = 0 If food = 0 population decreases by 1 every 2 seconds If power = 0 or less food isn't produced Increasing taxes decreases happiness Decreasing taxes increases happiness Farms and Houses consume 1 point of Power City Hall consumes 2 points of Power All Buildings consume points of money All buildings, except farms, consume points of food
Here are the buildings and UI options you requested me to do. -Lambruby