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One night in the Skeld

ROround-bob•Created December 6, 2021
One night in the Skeld
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Instructions

1 for cameras, 2 for vent, and 3 for doors. Escape the impostor and survive until 6AM, when the ship lands at MIRA HQ. Tip: Footsteps mean the impostor can get you.

Description

I made this a different color. That is all. All of the credit goes to @cs2461348.

Project Details

Project ID612257219
CreatedDecember 6, 2021
Last ModifiedDecember 7, 2021
SharedDecember 6, 2021
Visibilityvisible
CommentsAllowed

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