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Genesis Robotnik Engine remix

TOtobkin•Created February 15, 2021
Genesis Robotnik Engine remix
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So I was bored and decided to replace Sonic with Robotnik in @tomicool's Genesis engine. He's got his Mania sprites because they look nice and smooth. I guess I might do other things later with this, like get rid of Sonic's signature Spindash and have him jump normally (but still allow him to tumble and roll), allow him to control Badniks ranging from Motobugs and Buzzbombers to Eggrobos and even Metal Sonic, ride the Eggmobile/Egg-O-Matic/WhateverIt'sCalledTheseDays, and maybe even spar with Sonic. But right now, he's nothing more than a character edit. Speedy's Update Log: Version 1.0 (9th December, 2017)- Replaced Sonic with Robotnik. Robotnik has landing animations, another falling animation if you're falling long enough, and no dash animation. @tomicool's Update Log: Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released

Project Details

Project ID488149487
CreatedFebruary 15, 2021
Last ModifiedFebruary 15, 2021
SharedFebruary 15, 2021
Visibilityvisible
CommentsAllowed

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