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Jevil fight

OOOOOFREE9050•Created December 21, 2020
Jevil fight
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And here it is, Deltarune battle engine! To edit the battle, you will mainly use two sprites called: "Editor" and "Font".If you want to make more complex battles you'll have to understand some of my scripting! -------------------------UPDATE LOG----------------------------- V0.1 - Early tests on battle system V0.1.1a - 04.11.2018 - The first playable version, added new attacks, new mechanics like: defend, item (only heal). HP works for both player and monster characters V0.1.1b - 04.11.2018 - Added instructions to the engine due to a *little* mess in the scripts, made an editor sprite. V0.1.2 - 04.11.2018 - Fixed minor bugs, small interface remake, added more sounds and custom monster sprites. V0.1.3 - 16.11.2018 - Started tinkering with more party members, added more monster sprites (it's hard to program when I am recovering from the twisted knee ;w;) V0.2 - 03.04.2019 - Ralsei was finally added to the battle engine!!! (his scripts works, but can't do anything yet, he just...stands there and watches over our fight lol). I hope you are half satisfied since almost everyone asked for Ralsei, i will make him "useable" in future updates V0.2.1 - 29.05.2019 - Ralsei is 100% useable now (he doesn't have animations for all actions yet), made with help of datscratcha4's scripting!

Project Details

Project ID466823372
CreatedDecember 21, 2020
Last ModifiedDecember 21, 2020
SharedDecember 21, 2020
Visibilityvisible
CommentsAllowed

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