-Hello everyone!- And here it is - the Deltarune battle engine! To edit the battle, you will mainly use two sprites called: "Editor" and "Font".If you want to make more complex battles you'll have to understand some of my scripting! -------------------------UPDATE LOG----------------------------- V0.1 - Early tests on battle system V0.1.1a - 04.11.2018 - The first playable version, added new attacks, new mechanics like: defend, item (only heal). HP works for both player and monster characters V0.1.1b - 04.11.2018 - Added instructions to the engine due to a *little* mess in the scripts, made an editor sprite. V0.1.2 - 04.11.2018 - Fixed minor bugs, small interface remake, added more sounds and custom monster sprites. V0.1.3 - 16.11.2018 - Started tinkering with more party members, added more monster sprites (it's hard to program when I am recovering from the twisted knee ;w;) V0.2 - 03.04.2019 - Ralsei was finally added to the battle engine!!! (his scripts work, but can't do anything yet, he just...stands there and watches over our fight lol). I hope you are half satisfied since almost everyone asked for Ralsei, i will make him "useable" in future updates V0.2.1 - 29.05.2019 - Ralsei is 100% useable now (he doesn't have animations for all actions yet), made with help of datscratcha4's scripting!
---- THIS PROJECT IS unfortunately CANCELLED --- Original Description: I am really excited to bring this thing to life! (and I really wanted to be the first to make a battle engine for Deltarune '<p). List of people who've helped to develop the engine: >datscratcha4 - helped with the Ralsei update 0.2.1