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Tiles and Solid Tiles & Sonic Physics Explanation but Im trying to make tiles

AEae0cats•Created August 13, 2020
Tiles and Solid Tiles & Sonic Physics Explanation but Im trying to make tiles
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Instructions

Light Blue is air/no ground, and Dark Blue is Solid ground. You erase the light blue when importing it into the collision sprite in GSE. There's barely any tiles compared to all the tiles in Sonic 2, so I'll make more later.

Description

ComixMaker

Project Details

Project ID417663802
CreatedAugust 13, 2020
Last ModifiedAugust 14, 2020
SharedAugust 14, 2020
Visibilityvisible
CommentsAllowed

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