Click to Fire Feel free to remix, I like the game concept but too lazy to finish it. I'd love to see what y'all can make from it! BASIC CONCEPT: -Defeat waves of enemies as you warp through time and take the place of different characters -Upgrade your weapons, collect powerups, try to get the high score -Survive time-based events that occur every once in awhile, all dependent on what time you're in Things you could add: -Character customization -Upgrades -Level Ups, RPG elements -Particle effects -High Scores -Enemies -ANYTHING
credit: @funtime11 (Project Remixed) @kewl999 (Original Project) It's sort of glitchy but has a new level, which has floating enemies for some reason (which I think I'll keep). Multiplier added (0.1x added per enemy killed, additive, multiplies score earned from defeating enemies) Highscore actually works. (No thumbnail for this project)