Click to Fire Feel free to remix, I like the game concept but too lazy to finish it. I'd love to see what y'all can make from it! BASIC CONCEPT: -Defeat waves of enemies as you warp through time and take the place of different characters -Upgrade your weapons, collect powerups, try to get the high score -Survive time-based events that occur every once in awhile, all dependent on what time you're in Things you could add: -Character customization -Upgrades -Level Ups, RPG elements -Particle effects -High Scores -Enemies -ANYTHING
Feel free to remix and expand the game. I added a fourth time period (distant post-apocalyptic future), enemy sprites, death particles for enemies, lives and a damage indicator, slow-mo, super jump and automatic fire powerups, and a difficulty curve. Tell me about any glitches or suggestions for improvements! I can't get restarting to work, so you'll have to click the flag to play again.