A collaboration of the solvedStudio ———————————————————————————— Want to become part of the official beta tester team? https://scratch.mit.edu/discuss/topic/217441/ ———————————————————————————— Controls: -'arrow keys' | 'W, A, S, D' to move -'spacebar' to attack | if activated in menu: 'mouse click' to attack - hold 'S' and then attack for special attack - costs 2 SP for the knight/ 1 SP for the elf -'Q' or 'arrow key down' to activate shield ———————————————————————————— Skills: health | increases hp recovery rate speed | increases the walking speed defence | increases the chance of parrying an attack strength/archery/magic | increases the damage dealt ———————————————————————————— Currently working on this project: @solved @PaulRHJT @Bip901 @Atom_Scratch @mooseman24 @CodeDelta @QuantumSingularity ———————————————————————————— Original text engine by @djpro ————————————————————————————
CHANGES MERGED! Free to remix! :D (Please leave a comment when you are remixing) v0.19.4.3 changelog: GAMEPLAY > increased the experience required to level up, especially at higher levels > when Benjamin finishes repairing the balloon, he will be "unsummoned" and you can talk to him again at either balloon post. >> old fast-travel scripts still functional but buggy BUGS > fixed bug where monster number did not change properly causing too many monsters to respawn > fixed bug where weapons could not be equipped > attempted to fix bug where player would sometimes get stuck in jumping animation after passing the bridge > fixed bug where discovering the destroyed balloon location added the newquest icon to the wrong questline > attempted to fix bug where the player would sometimes face the wrong way when standing idle