A Pacman like physics base for drifting/racing/car/spaceship games. With unrealistic but reliable wall collision, dynamic scrolling, and drifting. Press N to nitro/boost, and SPACE to brake. W-A-S-D or Arrows to drive R to reset in case you get lost via a certain easter egg Top variable in upper left is your acceleration, NOT your speed Variable below is the bearing of your acceleration direction Bottom left is your speed All distance units in pixels per second or second^2