first things first: double-click the flag if you wanna play! this is a concept of how Spooky Mode would work in P.S. 2. please note that this is the oldest build of P.S. 1, so it doesn't have all of the other knick-knacks. item list: Forcefield - Makes you temporarily invincible. (10s) Shield - Instantly restores your shield. Spring - Increases your jump height. (10s) Dash Arrow - Increases your speed. (5s) Light Bulb - Illuminates the area for a while. (15s) rules: 1: You can't be overpowered. This'll make survival unfair for the player. (You may NEVER deal more than 1 damage.) 2: Your hunter may only be one that's creepy. It needs to fit in with the mode anyways! Oh, and Elites won't spawn in. They would kinda ruin the ambience. 4: No PNGs, please. I'll make exceptions for some, though. 5: You may add more positive items too. I probably should've addressed that in rule 2... eh, whatever. 6: You may add more maps to the map pool. 7: You can't change the music. controls: - left and right arrows to move, up arrow to jump. - down arrow to crouch. - mouse to move flashlight guide: - Don't worry about having to keep your flashlight alive. It's got infinite battery! (unless if someone wants to add a battery system in.) - There is no timer in Spooky Mode. Just watch your step and listen for anything nearby. - You are very vulnerable to anything that lurks outside your vision. Luckily for you, your shield is regenerative! (It takes 15 seconds for it to regenerate, though.)
ADDED: -NIGHT1 He acts EXACTLY like BEAR5, except in the dark. His knives are visible, but NIGHT1 isn't.