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AY in: Platformer Survival Spooky Mode (Remix 0, 1 Hunter)

GEGenericProtogen•Created October 27, 2024
AY in: Platformer Survival Spooky Mode (Remix 0, 1 Hunter)
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Instructions

first things first: double-click the flag if you wanna play! this is a concept of how Spooky Mode would work in P.S. 2. please note that this is the oldest build of P.S. 1, so it doesn't have all of the other knick-knacks. item list: Forcefield - Makes you temporarily invincible. (10s) Shield - Instantly restores your shield. Spring - Increases your jump height. (10s) Dash Arrow - Increases your speed. (5s) Light Bulb - Illuminates the area for a while. (15s) rules: 1: You can't be overpowered. This'll make survival unfair for the player. (You may NEVER deal more than 1 damage.) 2: Your hunter may only be one that's creepy. It needs to fit in with the mode anyways! Oh, and Elites won't spawn in. They would kinda ruin the ambience. 4: No PNGs, please. I'll make exceptions for some, though. 5: You may add more positive items too. I probably should've addressed that in rule 2... eh, whatever. 6: You may add more maps to the map pool. 7: You can't change the music. controls: - left and right arrows to move, up arrow to jump. - down arrow to crouch. - mouse to move flashlight guide: - Don't worry about having to keep your flashlight alive. It's got infinite battery! (unless if someone wants to add a battery system in.) - There is no timer in Spooky Mode. Just watch your step and listen for anything nearby. - You are very vulnerable to anything that lurks outside your vision. Luckily for you, your shield is regenerative! (It takes 15 seconds for it to regenerate, though.)

Description

btw the observing orb is just a reference to the demon orb from Super Check Point's Spooky Marathon in Marathon Mode

Project Details

Project ID1087692922
CreatedOctober 27, 2024
Last ModifiedOctober 30, 2024
SharedOctober 29, 2024
Visibilityvisible
CommentsAllowed