A game where you block off spikes from stabbing you, use your shield to deflect enemies out of existence while using your speed to your advantage. Note: Slightly more buggy when using a small device making game-play harder ___________________________________________ CONTROLS: -The shield is used and aimed at your mouse cursor. Use it to block off enemies -Stay alive lol
Inspiration: The Green heart gimmick in Undertale ___________________________________________ Credits: Music (MUSIC IS NOT OST, BELONGS TO THEIR RIGHTFUL OWNERS): -Megalolight - Composed by SharaX -ASGORE - Originated by Undertale -Isolation - Composed by NightHawk22 -Main boss theme - Originated from Sonic 3 and knuckles -Final boss - Composed by Nitro fun -Metal crusher - Originated by undertale ___________________________________________ Updates: 1.0: -Opening 1.1: -Burst added -Map rework 1.2: -Dash added 1.3 (OVERHAUL): -Spawning rework -(Now added delay before other enemies rush at you) -Event duration reworked -(Events wont start right away now) -New update log (real.) -Cool Maps (Checkered, crossed cross, and bullseye) -New soundtrack -New spikes -Photonegative -Attack -Sneak 1.4: -Event trigger bug fixed 1.5: -New map (Gradient) -Explosion bug fix -Is now a skill based game (Still considered a rage game tho) -You now earn 1 point when Photonegative makes contact with you and when burst leaves the screen -Enemy description changed a lil bit 1.6: -Cool-down changes -(Burst: 2 seconds --> 3 seconds) -(Dash: 18 seconds --> 16.5 seconds) -2 Spikes added -Warning, 404 -Read enemy list for more info -New map -Lines -Events will now be hinted by a rainbow aura -3 New events (Finally...) -Burst shoots faster now (0.1 --> 0.05) -Backstab spike explosion modified -Thumbnail updated 1.7 (Boss update): -Added TH0RN (Boss) -New boss tab -Some sprites have been modified -New thumbnail (Already) -Reworked cooldown, Dash's cooldown is set back to default (16.5 ---> 18) -Reworked blitz spawning -Fixed event bug -Event tab modified 1.8: -Spawning rework again -Most spikes appear after a certain wave -Check their descriptions for more info -Sneaky event fixed -Brought back the previous thumbnail 1.9: -New soundtrack -Tiny spawning rework 2.0 (WARP update): -NEW BOSS: WARP -2 Spikes slightly reworked -2 new maps: -Plain, and space -Retextures: -Checkered map, rainbow aura -Event list removed -Signs of boss appearing are more obvious -Spawn reworks: -Burst (3 --> 6) -Photonegative (3 --> 2.5) -New thumbnail 2.1: -Added a menu screen -Play button -Settings button (To change color theme) -A button (Will be coded in the future) -Added a restart button -Plain map redesign -Changed burst's event name to follow community guidelines: "Target practice" -TH0RN slightly reworked 2.(1.5): -Added a home button (That's all lol) 2.2 (MODIFIERS): -Added modifiers to increase the difficulty of your game, as of right now... there are only 4 -Photonegative slightly reworked -Bug fixes for score reader 2.3: -Bug fixed with score reader again -Speedy modifier is faster -Reworked the Warp Boss a little bit (His attack delay is increased) -Nerfed the chances of getting an event (1 in 50 --> 1 in 123) -Fixed space map cloning bug 2.4: -Added Hardcore modifier (work in progress as of right now) -Lowered the opacity of caption during events -A few stat reworks from spikes 2.5: -NEW BOSS: STR1KE -The Hardcore Shield is easier to see now -Changed a few hardcore designs -Bug fixes -New look on a few icons -Added the index -Removed the debug menu -New thumbnail -Fixed that weird design on the sneak spike -Announcement button (WIP) -4 new maps