Use the speed slider to adjust rotation. Enable and disable only shadow mode with the corresponding slider. This is a test project that is unfinished and will be unshared to complete it soon. The subject is sort of a house in bubbling water with 2 levitating blocks. I wanted to see whether it was possible to make your own 3D worlds in player using the 'stamping cross-section' method. I haven't allowed the option for an editor yet, but I am checking whether groups of tiles can be stamped in the correct order to produce a 3d world.
Next steps: 1.Sort heights accordingly so that a lower block isn't drawn over a higher block (for now I manually sorted the tiles.)