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trying to make a 3d engine experiment 2

KIkirbyfan767•Created March 21, 2024
trying to make a 3d engine experiment 2
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Instructions

New Medium -- Rippling Water. Used SinCos animation with a Fisheye effect. Observations Made: - Adjusting the the X and Y position of the 'Camera' does little to affect the clone count, suggesting that I could adjust these freely without much trouble. - It's still a flat plane, so having the Y value for the 'Camera' between -200 and 200 doesn't add good realism. Thickness is needed, to be precise. - Adjusting the Horizon values/Camera Angles has been optimized, too....it was surprisingly simple, actually [You can still break it up by dragging the values around a lot but just clicking on a different one works fine :3] - You can press space to add a ghost effect, which makes more a much more impressive water effect. - Working on adding better zoom in and zoom out btw, don't worry

Description

more progress lol

Project Details

Project ID987414290
CreatedMarch 21, 2024
Last ModifiedMarch 21, 2024
SharedMarch 21, 2024
Visibilityvisible
CommentsAllowed

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