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BRAVERY - undertale colors - papyrus fight preview

COcoder-G•Created March 21, 2024
BRAVERY - undertale colors - papyrus fight preview
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Instructions

This is just a preview of what is to come. I'm really happy with the game so far, but it's still got a lot of kinks and broken pieces to work out. Feel free to go bug hunting if you want, and please notify me of any glitches of such. If you really want to, you can try out the fight so far by editing some of the code. There's a broadcast for "STOP" somewhere you can remove. but be warned, not only is it still buggy, but it is very much unfinished. I'm slowly making progress, and I'm farther than ever before. But it's going to take a lot of time to get this game to where I want it to be. Have fun messing around with my game, but please keep all credit where credit is due, to both me and the original creators of the music and sound effects, game engine, and sprite design. I'm working very hard on this, and many other people have worked hard on the resources I'm using for this UT fangame.

Description

Rejuv-Engine by @S00TF00T Amalgam by toby fox (placeholder song until main fight theme is finished) Game Over - by DUSTBELIEF - ARCHIVE Many of the sprite costumes by @loganvcairns (attack sprites made by him, used some of his papyrus expressions as a base for my own sprite) comic sans. by Robin Blend soundcloud link to song v https://soundcloud.com/robinblend/undertale-sans-remix Tremendous gratitude to S00TF00T for making the engine, the only thing making this game possible with my chaotic schedule. Shoutout to @CFMCA, who's helped me figure out how the engine works in a lot of ways. And a HUGE thanks to CanOfAir on soundcloud, who's helping me by developing music for this game. (https://soundcloud.com/harrisonlewis) The game might finally be released by the end of this summer. Other games should follow suit relatively soon.

Project Details

Project ID987274530
CreatedMarch 21, 2024
Last ModifiedMarch 21, 2024
SharedMarch 21, 2024
Visibilityvisible
CommentsAllowed

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