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CERVIMARDS! || Species Info Sheet

OMOmbraTheFurry2•Created March 21, 2024
CERVIMARDS! || Species Info Sheet
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Space/Click/Tap/Arrow keys to navigate! Fullscreen is recommended! To remove music, stop the project! WOOOO HERE THEY ARE!!! This took FOREVER and it was all because I didn't want to color things or write the blurbs but now it's all finished :) Cervimards are an open species, and will always be open! You don't need to ask to make one! Please give credit to me if you do make one, though :) (I don't mind if you just tag me or link this project, either option is acceptable!) ------------------------------------------------------------------------- Here's the text in case you can't read everything: CERVIMARDS! What are they? Cervimards are a simple custom species that I created a couple years ago. If you are familiar with my content, you've definitely seen one before! Loading and Draven are both cervimards, and are both very commonly used. They're basically just colorful humans with horns, as well as some extra features.This is one of the many reasons I have purposefully made them easy to replicate and modify. They aren't really anything special! Yes, they are an open species! They will always be an open species! I have purposefully made them very customizable when it comes to integrating them into your own lore. You can turn Cervimards into whatever you please, so long as you're aware of the basics to how they work. For example, you could have a Cervimard character who is born with some sort of disorder that causes them to have four functional arms, or something! That's okay! As long as you define the reason why they possess four arms as an external reason. Maybe their parent was cursed, or maybe those sort of mutations are common in your world due to some eldritch or apocalyptic force! All of this is okay, I have no right to control your stories! What is not okay, though, is saying that they have four arms BECAUSE they are Cervimards. That's different, because you're disregarding the boundaries of cervimards themselves. Not the story. Keep this in mind when you're creating your Cervimard characters. These are really the only boundaries I have! In the rest of these slides, you will discover more about Cervimard biology, options for your designs, and the powers they can be born with! Anatomy Cervimards possess the same reproductive systems and tendencies humans do. This means, in a reproductive context, they can possess male, female, and rarely both body parts. This does not limit whatever other gender identities the cervimard possesses, though! Cervimards, when compared to humans, tend to be far more naturally flexible.A human with tight muscles compared to a cervimard with tight muscles wields a highly noticeable difference. Their flexibility allows them to comfortably walk on all fours without much practice like humans might need! Cervimard body plans are highly diverse. Their teeth are no exception! They can range from large and sharp to small and flat. What kinds of teeth can you think of throughout the animal kingdom? Try them out, see what you can come up with! Cervimard eyes are just as diverse as the rest of their body plans. Things such as pigmentation and pupil mutations are very common! You will find lots of different pupil shapes and colors. Abilities such as bioluminescence (glowing,) night vision, heat vision and more can be very easily inherited. Colors Cervimard pigmentation is probably some of the most diverse traits about this already diverse species. Color mutations are very, very common in all sorts of pigmentation throughout cervimards' bodies. This is what allows for so many vibrant, unnatural colors to make themselves known in these designs so frequently! Sometimes, it becomes difficult to tell that two cervimards belong to the same family from looks alone. They can even have designs on their skin, like stripes or spots! There is really no limit when it comes to coloring your cervimard characters, so go as crazy as you like! Or don't that works too :) Horns Cervimard horns come in many different shapes and sizes. They can be as realistic as you like, even taken directly from real life animals belonging to cervidae or bovidae families! Alternatively, they can be as abstract and imaginary as you'd like. As long as they are sustainable! No one would want to have horns too big for their head, and it would be very taxing for their body to grow them. Not ideal! Tails Tails are an optional feature you may choose to add to your cervimard! Like horns, they can range from tails belonging to real animals, to as imaginary as you'd like. Cervimards who do have tails tend to have an easier time balancing. Both in general, and on all fours. Some cervimards can even train themselves to build up the muscle control to have a practically prehensile tail, and some could even be born with it! They can also be used as body language indicators, following the same tendencies as cat body Language.

Description

((Continued from above)) Powers! (Yes, they have powers!) Cervimards can be born with powers, however these powers are not your traditional sort of firebending or psychic abilities. Cervimard powers ARE NOT EXTERNAL! What does this mean? Well, it means that cervimards can only alter someone's PERCEPTION of something, without changing the actual objective conditions of what's being observed. Here's an example. Chinook is supposed to have temperature based abilities. However, he CANNOT fire or icebend. (but that doesn't mean he couldn't learn!) What Chinook CAN do, however, is he can make you (or poor Kordis) FEEL cold or hot, but he doesn't actually change the temperature. (There’s usually an indicator that shows they’re using their powers!) (Chinook’s indicator is his fingers get lighter like this :)) Examples Loading has the ability to take over anyone's vision with his signature black and magenta checkerboard pattern! Draven has the ability to make himself invisible! To activate their powers,Cervimards have the ability to sense the presence of other living things within a certain radius of distance. They pick out whatever presence they want to inflict their effects on to by focusing on their chosen presence. This tendency also makes it nearly impossible to hide from a cervimard without moving - They can always tell you're there, just not specifically where! Another thing Cervimards can do is they can project their powers onto objects. It's kind of like their own custom Minecraft enchantments! It is taxing to inflict these projections in the moment, though once the process is finished the projections stay forever. Loading can make his weapons hurt more, especially contracting splitting headaches and temporarily heightened nerve sensitivity to any tissue that gets too close to it. This is because his power is SUPPOSED to hurt! Chinook could make a stick that makes everyone within a certain radius feel cold if he wanted to! Conclusion That's about it! Cervimards will always be an open species :) There's lots of flexibility in designs, so I hope everyone finds something that resonates with them! Have fun, I'm excited to see what everyone can make!!! ------------------------------------------------------------------------- Code: @OmbraTheFurry2 Art: @OmbraTheFurry2 (Done on Clip Studio Paint!) Song: Atsuover - The Golden Arch March (instrumental) Characters: Loading, Draven, Kordis (With a c instead of a k because scratch filter is MEAN,) Chinook, Mordecai, Sylph, Vanessa

Project Details

Project ID987243185
CreatedMarch 21, 2024
Last ModifiedMarch 23, 2024
SharedMarch 23, 2024
Visibilityvisible
CommentsDisabled