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Sonic Genesis Engine (Ver 1.5)

SNSnowy_Snowtime•Created February 20, 2016
Sonic Genesis Engine (Ver 1.5)
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Instructions

Instructions are in game. Following is an update log: Version 1.5 (May 4th, 2017) -Sprites have been improved. Version 1.4.005 (May 20th, 2016) -Music Changed to Rooftop Run. Version 1.4 (20th February, 2016 -Improved Sprites -Music Changed -Map improved, Less falling through floors. Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released

Description

When you want to spindash, try spamming z and when you want to go far, jump a half second after you released down arrow, then you will go far and kinda high. Changed music to rooftop run, go to the stage backdrop and change it yourself there, there is default(airtime), rooftop, and the old green hill that always played before.

Project Details

Project ID98612711
CreatedFebruary 20, 2016
Last ModifiedMay 4, 2017
SharedFebruary 20, 2016
Visibilityvisible
CommentsAllowed

Remix Information

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