Dead's World: Yet Another Zombie Game Controls: WASD - movement Click - Attack Space - Jump Q - Switch Between Range And Melee Weapon E - Character Special attack R - Reload / Weapon Super ______ Important Note _______ if game gets unshared it means i am updating a something in the game that is quite import. Description: People Stopped Dying and as they brains rot they become more aggressive. survive the hordes of zombies and see what fate leads you to. This game is a bird's eye view shooter with bullet hell mechanics. start off with weak simple weapons to godly obliterators as the waves of zombies mutate into unholy creatures. This game is not getting any updates anymore. unless if theres a glitch that completely ruins the game im not gonna fix anything. (but uh tell me if there is a glitch that like ruins the game)
#games so uh yeah its been a while since this was last seen. this is a unfinished version of the game so if it doesnt feel finished that why im resharing this just because i know i wont finish it and i feel like its better to atleast have something over nothing. i will not be updating this game anymore but (dont quote me on this) a v2 version is planned. as for why im not updating it. ive just lost inspiration for the game. whenever i add something something just feels off about it. and when a bunch of sounds became glitch because of a glitch going around in scratch i just kinda stop developing this game. old Change Logs Below vv stuff like health bars and charge bars where from stonewalls boss fight engine so check that out people who had their work (mostly music) used in this game: LENK64, DM DUKORU, vivivivivi, Jamie Christopherson, OmegaFerretMusic, Kaeny, PinPin Neon, Toby Fox, Benlab, N1le, Revenant, Midxna People Who Made Weapon Concepts Raymond8080 - Divine Greatblade colinmitchell1411 - StarShatter MantisKalamari - familiar blue minigun ______Change Logs______ 3) - Added Junker to rare - weapon rebalancing - Nerfed both lv1 brute and lv2 brutes defence by -1 2) - added angelic scythe to legendary tier - Fixed player collusion not working when in crate ui - Fixed giant projectiles when waste is reflected - added a familiar weapon to legendary - Combat Knife Rework - changed level 31 boss... ya happy? - made TitansAxe Gettable After Wave 60 - reduced some zombie spam 1 ) -Decreased wave 31 boss health from 100 to 20 -Made old wave 31 boss to wave 100 boss -Mud zombies, Super Zombies, Tanks and spore zombies projectiles can now be jumped over -fixed Tanks Wave Attack Not Damaging the player - added Reload Control to instructions - made it so you can view crate drops - added Lazer arm (legendary ranged weapon)