Do you hate generic games/platformers? Do you hate how uncreative people are just by copying other people's code without giving credit? Welp, I did exactly that in my journey to find out what exactly triggers the mass production of these stupid projects. (except i give credit even tho i shouldn't) --PROCESS-- I just looked on the front page/looked up generic and backpacked mediocre code and the SINGULAR EYED SQUARE that just HAS to be in all of these generic platformers, because is this code really that hard to find at all? I wasn't about to put in years of effort like people who make creative games that deserve attention! So without further ado, I give you: Generic World! Starring: Cyclops Square Dude! Featuring all-new dynamic worlds! Such as: The Purple Grounds And that's it! I hope you (don't) enjoy this (un)impressive demonstration of what you can make on Scratch! --REGRETFUL CREDITS-- I don't actually know where the original code came from since that's an iceberg, but I'm gonna just cite which generic projects I pulled from: Green Platformer: Player https://scratch.mit.edu/projects/897606166/ Mystic: Level Designs https://scratch.mit.edu/projects/572660672/ Nice: Danger https://scratch.mit.edu/projects/639172371/ Do I care if it's beatable? Naw. Do I care if it's buggy? Absolutely not! Cause why should I put in effort? This is a generic game, after all!