- [ Tutorial ] - 1. Click "See inside" (Alternitavely, to save a couple steps, just click "Remix") 2. Click "File" 3. Click "Save as copy" 4. Make your animation 5. Set up and personalize the code - [ How to use ] - 1. To begin, replace the default frames with your animation (You can add/remove as many frames as you'd like) (Remember, it'll only work if there's more than 2 frames) 2. Set up the code to start the animation (You can keep or change the starter script) 3. Upload SFX (Sound Effects) and BGM (Background Music) in the SFX sprite and backdrop sound tabs 4. If your animation isn't going at the pace you want it to, remember that the animation will run at around 30 FPS (Every second in your animation will be 30 frames) 5. SFX and BGM have custom blocks for specific timing in your animation. BGM blocks have an added setting to end the song on a certain frame so you won't have to end the song manually (through the sound editor) - [ Extra ] - You don't have to, but it'd be nice if you could credit me if you use this toolkit. If something isn't working or you'd like to have something added, please tell me in the comments or on my profile.
- [ Versions ] - (Verson release dates, changelogs, and credits) v1 - 3/18/2024 - Basic animation tools (@ItzRedwing) - [ Toolkit Users/Uses ] - (If you use the toolkit and credited me for it, you'll be credited here along with the project(s) you used the toolkit in)