How To Play Sugar N' Starch: - Choose your weapon and abilities. - Hold your mouse down to fire your main weapon. - Press 1, 2, and 3 to use those respective abilities. - Mobile players can also click the abilities, then click where they want to use it. - The waves will get harder as you go on. - Once you run out of health, the game ends. - Your final score is how many waves you've passed. Some enemy descriptions: Sugarbat: Simply flies towards Starchlord. Large Sugarbat: A bulkier Sugarbat. Sourbat: Shoots projectiles at Starchlord. They can be shot down! Cherrybomb: Falls to the bottom of the screen. Destroy it for some explosive assistance! C.A.N.D.S. (Candy Association National Defense System): Casts a shield around itself to protect it's allies.
Update 2.0.1: - Changed Carrocket's cooldown to 10 seconds - Changed Gourd Guard's cooldown to 10 seconds Update 2.0: - Rebalanced all of the main weapons - Peashooter now deals splash damage - Bean Baker deals slightly more damage - Cherry Bomb Tomatoes are now lobbed projectiles - Made Carrockets a Primary Ability - Added Gourd Guard - A quick, parry-like ability - Added Iceberg Lettuce - Freeze every enemy for the next few seconds - Mobile compatibility! - Nerfed Sourbats (the green ones) - Made everything look WAY better! - Huge thanks to the 60K who decided to click, heart, favorite, comment, and suggest ideas for Sugar n' Starch :) Update 1.3.1: - Added descriptions for future abilities Update 1.3: - Reworked Potato Pulse, and any future Ultimates. They now recharge with a regular timer like the other abilities, rather than recharging every wave (Potato Pulse takes 45s) - No clue how this project suddenly blew up, but HUGE thanks to all ~50000 who thought Sugar N' Starch was interesting enough to click on! I'll try and keep the game updated now, and add the rest of the abilities that I abandoned. Update 1.2: - Nerfed Potato Pulse duration Update 1.1: - Buffed Peashooter firerate - Nerfed Peashooter damage - Nerfed Cherry Bomb Tomato firerate - Added Burnips; Increases your firerate for a while This project was made completely by me for the Scratch Design Studio "Candyland" This took a lot longer to make than CANDLELIGHT, so I'm really hoping this is a good one! Weapon selection music is "Nonomino Goes to the Mall" by Nonomino on NG Game music is "Boy of Games Remastered" by AndrewCr on NG