1 bit scanner & player with Pokemon at 8 fps Inspired by @52525rr amazing BadApple https://scratch.mit.edu/projects/976545683
481 frames @ 480x360 saved to 2.4Mb variable Uses base 256 and imagemagick hlines3x1 dithering Create your own 1: ffmpeg -i pokemon.mp4 -r 8 %d.png 2: Add the following to imagemagick thresholds.xml <threshold map="hlines3x3" > <description>Horizontal Lines 3x3</description> <levels width="3" height="3" divisor="4"> 1 1 1 2 2 2 3 3 3 </levels> </threshold> 3: magick mogrify -path .\mono -ordered-dither hlines3x3,4,6 -monochrome *.png 4: Add the generated images to B+WScanImages sprite costumes 5: Press space to scan (Recommended to scan on TW) Credits: Written by Takeshi Shudo and produced by Kunihiko Yuyama at OLM Team Ota Music by Shinji Miyazaki