this is just a test this movement mechanic will NOT be used in TQFTGB but TQFTGB will be a part of a SERIES and other projects in that will use this type of movement ---- v.1 basic WASD movements + generic smooth gliding v1.1 walking AND jumping sprites + sensor for sprite on ground collision after landing -- #All #Games #all #games
https://scratch.mit.edu/projects/945600193/ for the code i used