I understand that there are bugs, as this game is recently released with almost no testing. If you find an issue, please stick with me as I try to fix it, and thank you for your patience! Have a good day and enjoy! ー ー ー ー ・A B O U T・ ー ー ー ー - Welcome to my game, The Inescapable Isle! - Built for SGTVII, Semi Finals (Thank you, I never thought I’d get this far in the competition!) ー ー ー・I N S T R U C T I O N S・ー ー ー - Story Mode suggested for first time players - Click to mode through conversations - Click to do the following: - Boat to view supplies/progress - Tent to enter, arrow in bottom corner to exit - Books to assign/switch jobs - Plans to view… well, plans - Captain to obtain either advice or useless information - Can you find the Easter egg? ー ー ー ー ・T I P S・ ー ー ー ー - The boat will take 3 workers 7 “days” to finish - 75 trees must be gathered before the boat can sail - Don’t keep workers on a job that’s been finished ー ー ー ー・C R E D I T S・ー ー ー ー - All art by me in bitmap (which took an unbelievable amount of time, by the way) - All code by me as well (also unbelievable) - Thanks to @CodeCat137 for composing the incredible music: Early Dawn! - Garage band for wave sounds - Paper noise recorded by me ー ー ー ー・ S T A T S ・ー ー ー ー - 2,000+ blocks - 20 variables - 30+ hours of work - 63 hand draw pixel art costumes ー ー ー・U P D A T E L O G・ー ー ー Mar 5: Huge bug fixed (top loved?!) Mar 4: Curated! Bug fixes Mar 2: Released game! Feb 28: Half the crew onto the board Feb 26: Clock and more text Feb 23: Boat Feb 18: Ledger and menu Feb 13: Tent art Feb 12: Map art, text, and intro dialogue ー ー ー ー・T A G S・ー ー ー ー #pixelart #pixel #games #rpg #RPG #SGTVII #Scratch’s_Got_Talent #TigerStripes64 #Comment #Artichoke #If #You #Found #This!