A demonstration of a 3D Non-Euclidean environment in Scratch. The tunnel appears to be very short when viewed from the outside, but when entered, it takes a long time to get through. Move - WASD Look around - Arrow keys If experiencing lag: Turn down FOV or play here: https://turbowarp.org/978011437
Inspired by CodeParades video - Non-Euclidean Worlds Engine Raycaster by griffpatch Everything else by me *System is not perfect. This was made in ~1 hr for fun.