Arrows to move • Space to jump • Z + X + C to adjust camera See if you can find the secret location :3 _____________________________________________ The idea for an engine like this has been floating around in my head since at least 2020, and I'm excited to finally be able to make it! I really believe it's the best possible balance between performance, ease of use, and graphics quality I'm honestly shocked nobody's ever made an engine like this before (or at least none that I can find), as it seems like a very straightforward idea to me. If anybody else knows of someone making an engine like this before me, let me know! I'm curious! _____________________________________________ [1.0.1] With the knowledge I learned from making https://scratch.mit.edu/projects/1171514256/, I was able to implement more convincing z-axis scaling into this engine as well! [1.0.2] Added vertical camera adjustment [1.0.3] Added the ability to rotate camera 180 degrees [1.0.4] Adjusted hitboxes and hitbox behavior to prevent most cases of wall clipping [1.0.5] Added a system for changing maps [1.0.6] Added NPCs, fixed player animations, Added variable jump height for player [1.0.7] Added more NPCs, including a template for keys and doors _____________________________________________ PLANNED FEATURES: -Limited horizontal camera rotation -Clone-based NPCs -Properties to create moving platforms and 3D NPCs -[External] system for importing real 3d models into the engine _____________________________________________ (Music by me!!) Big thanks to @HeHe169 for help with the physics!