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Memory v1.2 Anticheat Example (WIP)

EYEyoko1•Created February 25, 2024
Memory v1.2 Anticheat Example (WIP)
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Instructions

This example has lots of obfuscation to show how it can be used in anticheats This is impractical because the anticheat is spread across all sprites however it is a showcase of how obfuscated you can make your game using this Takes 1 second to load I originally was going to use impossible to read broadcast and function names like "IlllI" which is i L L L L i but i decided not to because its hard to understand what's going on myself

Description

Checks: (WIP) - Size - Speed - Flag Communication Tampering - Fly - Unauthorized Clone Creation Methods / Hints: - Communicates flags using timer resets, certain locations in memory holding values, and clones - The anticheat is spread across all sprites -> This makes the anticheat slightly impractical as its hard to implement it however this is just a showcase that is mean to be very hard to understand

Project Details

Project ID971521927
CreatedFebruary 25, 2024
Last ModifiedAugust 31, 2024
SharedFebruary 25, 2024
Visibilityvisible
CommentsAllowed