A project solely focused on beating the daylight out of that generic cube :D -=-=-=-=-=-=-=-=- Instructions: ◦ Use the cursor or your finger to hurl the cube in whichever direction you want ◦ Smack it into the wall, ceiling, or floor to gain points ◦ The harder you hit a surface, the more points you get! ◦ Items from the shop can be dropped onto the cube to deal extra damage ◦ The fifth item adds more points to the score per second; the sixth one will make the cube take more damage when it gets hit -=-=-=-=-=-=-=-=- yeah this is basically a tycoon game :P -=-=-=-=-=-=-=-=- (if the cube resets, it's to keep the game from glitching because it got clipped into a wall, only way I could fix it without it lagging)
No custom music this time. That cube only deserves royalty-free music and stock sounds -=-=-=-=-=-=-=-=- Inspiration from Kick The Buddy and this project: https://scratch.mit.edu/projects/768700351/ And to @shieldroy for starting the anti-generic platformers movement -=-=-=-=-=-=-=-=- ✦ Credits ✦ @_meow-gobo_ for the particle costume Kevin MacLeod for the music myinstants.com for the sound effects All other art/code by me -=-=-=-=-=-=-=-=- ✦ Update Log ✦ v0.7: - Adjusted some prices to make it feel more worth it - Made the shop look cleaner v0.6: Added multipliers. One to add points per second, one to increase damage done to the cube v0.5: - Added spikes; they act like homing missiles and 3 of them spawn in - Added nukes... I'll let you try them out >:D - Cleaned up some code v0.4: - Adjusted the prices; bombs are now 1500 instead of 1000 - Explosion force is now capped to prevent bug abuse v0.3: - Added firecrackers; weaker than bombs - Made sound effects softer v0.2: - Added a shop - Bombs can be dropped onto the cube v0.1: Initial release. -=-=-=-=-=-=-=-=- ✦ Tags ✦ #kick-the-buddy #generic-cube #stop-the-generic-platformers #stop-the-genericism #no-more-platformers #beat-up-the-generic-cube