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^^SHADE ME - PART 2 (Looped)

PUPuppet_is_awesome1•Created February 17, 2024
^^SHADE ME - PART 2 (Looped)
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Instructions

^^ WELCOME ^^ OKAY! So, I know BATIM is technically considered a dead fandom but it's my favorite franchise so I just decided, hey! Let's do a BATIM THEMED map, so those who haven't seen the game(s) yet, can still have fun! So, what is this map? It's a Bendy and the Ink Machine THEMED OC/character map! Which means you do not have to use original characters, AND you do not have to have seen the games in order to enter! Characters you DO use do *NOT* have to be your own ocs from BENDY specifically, it can be from other franchises OR characters from other franchises! RULES * - You may use existing characters for this MAP, rather than an oc if you want to! - OC's do NOT have to be BATIM ocs! They can be your main oc or one from another franchise! You just have to change their palette to BATIM's desired one! - This is a beginner-friendly MAP! You have to start somewhere! - The color palette, existing character references, and background ideas/palettes are in the project! - 2 sprites only, please! - This takes place in BATIM, its just your ocs and such! So they may be interacting with existing characters or such! There are bg references if you need help creating a little area in the studio to have! - No deadline unless wanted! - If needed, check inside the project for ideas on what your character could be doing for a part! (This is not scripted! They're just ideas.) - Use as many ocs as you want to! - It doesn't matter how good your project is, as long as you had fun! Codeword is if you have seen any Bendy content (books, games, the announced movie.. etc..) That being said, don't just slap some sprites in and call it a day, actually try, please! <3 - AU's are allowed! - You don't HAVE to do AMV! PMV is always accepted in my MAPS! - First come first serve NOW! Let's move onto the parts! <3

Description

Sorry if it's a bit lazy-

Project Details

Project ID967702073
CreatedFebruary 17, 2024
Last ModifiedFebruary 18, 2024
SharedFebruary 18, 2024
Visibilityvisible
CommentsAllowed

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