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Cloth and Rope sim

GRGREEN-------•Created February 17, 2024
Cloth and Rope sim
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Instructions

There are two built in scenes: The first one is a basic cloth, and the second is a rope.

Description

Performance is bad. This uses position based Verlet integration and basic distance constraints. Unfortunately the particle constraints like "folding" because of how they are implemented. Delta time is 1/60 so everything is run twice per frame.

Project Details

Project ID967521947
CreatedFebruary 17, 2024
Last ModifiedApril 4, 2024
SharedFebruary 17, 2024
Visibilityvisible
CommentsAllowed