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GD Editor for @CyberLeafGD v0.3-pre1

VIVinnieK2008•Created February 15, 2024
GD Editor for @CyberLeafGD v0.3-pre1
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Instructions

Press [up], [space] or click to jump when you are in a level. You need to avoid the spikes otherwise you need to restart the whole level! You can can jump on jump rings/orbs. (A jump ring/orb is a object that looks like a circle that surrounds a circle with a specific color, each color does something different.) Press [p] to pause. When you are on the title screen, use the arrow keys to select the level you want to play, then press space to play that level. The level editor: When you are playing a level, Press [Z]+[M] at the same time to enter the level editor. You can move using the WASD keys. Use the 1-9 keys to select blocks category's. Press the the number that belongs to the block category you want repeatably to select different blocks in that category. Press [r] and the number of the selected category to go back one block in the selected category. Each category had different kind of blocks! Try them out! :) Oh, and press [Z]+[M] again to go out of the level editor!

Description

Made for @CyberLeafGD's collab. This editor is based off my Compacted GD Level Editor 3. (Please use that one for making levels instead of this: https://scratch.mit.edu/projects/540886203/ I ported the new stuff over to there!) Credit to @griffpatch @hoppingicon @iPhone_ATT_TWC_tests and MANY more Scratchers. This editor is based off my Compacted GD Level Editor 3, so I'll also give credit to @TongHong for making the original two compacted editors. Idea for fixed spider by @yessirbyesir. This editor is made for @CyberLeafGD. For people using the collab: You can look inside this project to learn how to edit new stuff! :) Update log: v0.1 - Contains the brick blocks and a non working potion collectable. I also tweaked the Swing gamemode to be more accurate to the real game. v0.1.1 - Added the tile blocks. v0.1.2 - Added the default block, but flipped upside down. Also added a 2.2 background for fun. v0.1.3 - Added a new pulsing object and fixed one ground and one background. v0.2 - Added the black blocks. Now this editor contains everything @CyberLeafGD asked. I'm going to add some of my own SGD inventions (like the dual gamemode) to this editor later. v0.3-pre1 - Added the dual gamemode, it is nearly completely implemented.

Project Details

Project ID966581988
CreatedFebruary 15, 2024
Last ModifiedNovember 16, 2024
SharedFebruary 16, 2024
Visibilityvisible
CommentsAllowed

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