Credit to @SuperCoolCoder9500 (microgame idea and OCs), BarryWare (by association), Nintendo (fanfare), @huckleberrya (Vinny design), @ZYellow (Harvey design), @8Chaser (dollar sign symbol), @ChachorroLouco234 (stage jingles), and @TheScarfedStickman (idea of TV stage). Look at that, a remixed BarryWare microgame! By the way, I got permission from @SuperCoolCoder9500 to do this. I don't really need to since Scratch only requires you give credit, but people can be vigilant about remix culture, so... yeah. That does beg the question, is this for BarryWare or my upcoming game? Or both or neither? And the answer to that is... ...@BarryFans? @SuperCoolCoder9500? Could you answer that for me? Anyway, here's a list of differences, even if this remix is wildly different: - Utilizes the AiW engine. - Better support for speed up to 2.5. - Space backdrop is now custom-made. - Space junk is now made of separate sprites. - Thus, the debris can move around freely and is randomized. - Gold is more detailed to make it more distinct. - There is now a leaf blower that can be used to remove debris. - Gold can be moved by the leaf blower, but is less affected. - Indivdual pieces of debris can be removed by clicking them. - Modified difficulty levels. - Level 1: There is not a lot of space junk, with small and light debris. The coin begins stationary near the center. - Level 2. There is a bit more space junk, with medium and moderate debris. The coin begins near the edges and drifts towards the center. - Level 3. There is a lot of space junk, with large and heavy debris. The coin begins stationary near the edges. - Added win outcome images. - Added custom music. - Combined junk and gold into one sprite. [BEGIN DEVELOPER NOTE] = ASSETS = Besides the commands and stuff, this microgame has 7 costumes and 1 backdrop. Wow! = ID = No scripts rely on the microgame ID. = INTEGRATION = To integrate this into a full project, the following must be done: - IMPORTANT: Update the microgame count. - Import these as normal: the sprite, the backdrops, the music, the broadcast script (into the chain of if-loops), and the practice menu costumes. - No need to add anything to the lists, this is a short game with mouse controls. - If applicable, add it to one of the speed lists. - Import the command into normal Action. - If applicable, update the credits. [FINISH DEVELOPER NOTE]