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Optimal Quad Z-Clipping

TStsf70•Created February 12, 2024
Optimal Quad Z-Clipping
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Instructions

it uses the least amount of tris and applies the quad filler when it can, places emphasize on culling and direct rendering, if you are already doing culling you can remove the if statement, but i would recommend you switch your culling over to the integrated one ...also yeah i made alot of changes to the engine but ill explain it in the actual update

Description

script is inside with the components required, unless you already have them (quad filler: me, kryptoscratcher, genije) (tri filler: me, kryptoscratcher) (quad z clipping is my own script) press v to see quads/tris

Project Details

Project ID964822033
CreatedFebruary 12, 2024
Last ModifiedFebruary 17, 2024
SharedFebruary 12, 2024
Visibilityvisible
CommentsAllowed