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3.1 Conditionals 101 - Trapped!

PMPMS_Todd•Created February 2, 2016
3.1 Conditionals 101 - Trapped!
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Instructions

HERO: Flame TARGET: Log PORTALS: Candles In World 3, you use the candles as portals to get past the black barriers. Problem is, the EXIT Portals are chosen at random. Your job is to use SENSING (colors or names of sprites) and CONDITIONALS (If...then...) to code your hero's movements correctly depending on which portal exit it arrives at. Changes: Music was removed from original.

Description

Tutorial Video Here: https://youtu.be/4GxK7tJRHaU

Project Details

Project ID96458484
CreatedFebruary 2, 2016
Last ModifiedMarch 21, 2019
SharedFebruary 2, 2016
Visibilityvisible
CommentsDisabled

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