i can't believe he's done this as it turns out, a sprite's speech bubble is on the same layer of the stage as the sprite it's from. this means you can put stuff over it, and, less importantly, you can leave the bubble blank with a bunch of spaces in it to do your own stuff if you want. this gives me an idea for a text engine btw color sensing doesn't work on text bubbles, unfortunately. the borders would have to be calculated from scratch D: i wanna make a text engine that mimics the existing scratch speech bubbles but allows you to mess with font, text colors, animated effects, etc. but that’s really tricky to do. this would also make the bubble have the properties of a sprite which would be useful in some cases