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[DAY 2] Animation Practice

GEGenesis-Reborn•Created February 6, 2024
[DAY 2] Animation Practice
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Instructions

(This took many hours to make) This time, I was testing my effectwork, testing my limits and motivation to continue this whole thing, and it's going to be hard trying to best each animation for 10 DAYS!? [DAY 2]: - Trying out more dynamic animation, y'know the deal. - IMPACT FRAMES - Aura effects - Smooth Animations. - PEAK SFX Day 2, I didn't have much time to post this one, as I have been doing everything else all day (I ended up releasing this on day 3, but I'll try to release day 3 today too)

Description

***EPILEPSY WARNING!!!*** LOOK AT HIS SPEEEEEDDDD (W SFX) [Shadow Comet Impact] - Akkiko essentially forces his ki to implode on itself, causing himself to spin incredibly fast uncontrollably, so fast, that he creates a vortex of pressure with the force of a comet. It's a spin-off move of the dual move that Akkiko & KuuSo did in DBGB EP 5, called "Donut Velocity Crasher." Where KuuSo launches a donut towards Akkiko to bounce him into the sky, with a trajectory that forces Akkiko to spin really fast, and crash down into nearby buildings.

Project Details

Project ID961786335
CreatedFebruary 6, 2024
Last ModifiedFebruary 22, 2024
SharedFebruary 6, 2024
Visibilityvisible
CommentsAllowed