Trying to improve on my fighting animations, more specifically the choreography aspects of it. (This took around an hour or longer to make, lots of effort too) I decided to do this, to see how much I can improve on animations within the span of 10 days. [DAY 1]: - Gauging my current skill level and style. - Lots of joint animations. - Hit Effects. - Smooth Animations. - Applying new techniques to make my animations better, for instance, I tried better physics for this animation. Day 2 gonna go crazy too...
***EPILEPSY WARNING!!!*** Akkiko vs Sandbag go brr (calm luh effects) [Soul Reaper Dance] - Combo your enemy with the 'Triple-Ki-Scythe' imbuing them with ki each strike until they explode from either overflowing with ki, or from the countless slashes. (The sandbag gets bloated because it's filled up with energy)