Boids, created by Craig Reynolds in 1986 to simulate the realistic flocking of birds.
Rules of the Boids: 1. Seperation - Each Boid will try to keep at a safe distance from any other Boids to avoid collisions. 2. Cohesion - Each Boid will want to be part of a flock, and will try moving towards the centre of its local group. 3. Alignment - Each Boid will fly in the same general direction as the rest of the boids in its flock.