An old project I found and decided to share. What to do: Select the intelligence of the bot, then click where the bot should go. It will then try and find it's way to the target location. How it works: Every 60 frames, it simulates [Intelligence] random bots, then chooses the one that got closest to the target, and mimics it. This means there might be lag every 2 seconds on a high intelligence level. It also means an intelligence of 1 is random.
It'd be cool if somebody remixed this with their own level. They could even try adding obstacles, like spikes! Newer one: https://scratch.mit.edu/projects/1068683723/