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Five nights at Poppy Playtime's factory

STSteveprogrammer•Created January 22, 2024
Five nights at Poppy Playtime's factory
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Instructions

Info and opinion from the author: This is a fan game, well even "fan" is too much. I had a lot of free time so I went back to scratch for a moment and I had seen this incomplete project, so I set about finishing it and also making a complete game out of it. Coming back to the game, it's a horror game based on the game of Poppy Playtime, only the gameplay and mechanics style is based on FNAF. ____________________________________________ The player rules & objective: Your goal is to survive until 6 AM, using the different accessories to repel every attack from the monsters, like in FNAF. There are five nights on this game, chose but once, if you lose or you win, you have to restart the game with the green flag if you want to continue to play with this game. !Warning! Night 6 is an extra night, with a very high level. -Custom Night is finally added and completed! ____________________________________________ The Monsters: There are different monsters in the game. - Huggy Wuggy: you can see him on the cameras, he's usually the one that will attack the most. When he arrives use the Shock Wave command (the button with a thunder symbole) to defend yourself. !Warning! during the night 4 and 5 he tend to do a double attack, after the first Shock Wave if you steel hear the sound when they are in your office press again the Shock Wave button, in case also against Kissy Missy do the same tactic. - Kissy Missy: she does the same as Huggy Wuggy but she's slower than him. Use Shock Wave to reject her. - Box Boo: He's placed on your office, he will progressively get out to his box, one by one of his parts, when he complete it he will attack you, usually you can notice that he's preparing to attack when you hear strange sounds. Use has usual the Shock Wave to stop him. - Nap Cat: unlike others Nap Cat is more discreet and will only appear on one camera, when you see it on the cameras it means it is preparing to attack. When you see him in your office, use Shock Wave to push him away. - Prototype: He is more complex, you will only be able to see him in CAM 8, his goal is to reach the toy machine to be able to build a body, if he seems to build his body you will inevitably be attacked by him and you will loose, the only way to beat him is to use the alarm button in CAM 8, by doing so he will escape. -Nightmare Mouse: Unlike the others he cannot be repelled by the Shock Wave. If it appears in your office you must open the pad immediately, but if you see it in the cameras change CAM or close the PAD to avoid the Jumpscare. -The Plush Huggy: he is harmless but he will stand in front of the cameras so you can't see anything. -Mommy Long Legs: she is located behind the Back Door on Cam 5, you must prevent the Back Door from opening completely, otherwise Mommy Long Legs will escape and you will immediately lose the game. Be careful with using the button to close the Back Door because it also needs to recharge. -Old Buggie Bot: be careful, this monster will not attack you but instead will absorb the Shock Wave's energy. It will only be activated on night 6. Use Shock Wave as usually. -Shadow Mask: he too will only appear on night 6, you can see him in CAM 11, be careful that he will charge you in a rush towards your office. Use Shock Wave as usually. ____________________________________________ -Tools: Shock Wave: it is available in your office, there is a button with a Thunder, press it and it will actiate the Shock Wave. Warning, don't use it too much as it needs to recharge. The Button of Alarm: you can find it on CAM 8, if you press it, it will activate the system of alarm, use it against Prototype before he gets his body formed, otherwise it will be too late. The Button for the Back Door: Use against Mommy Long Lengs, she tend to open the Back Door, use this Button to close it and to prevent to breach.

Description

Here is the link for the first version, which there is only one night, it's like the fifth night: https://scratch.mit.edu/projects/611686405/ All the game have been coded by me. For the rooms and of the facility I took images from, Poppy Playtime and others.

Project Details

Project ID954515531
CreatedJanuary 22, 2024
Last ModifiedJanuary 29, 2024
SharedJanuary 22, 2024
Visibilityvisible
CommentsAllowed