ScratchData LogoScratchData
Back to JAXFROMTHEAMAZINGCIR's profile

Giorno vs Diavolo (Cooldowns)

JAJAXFROMTHEAMAZINGCIR•Created January 21, 2024
Giorno vs Diavolo (Cooldowns)
0
0
116 views
View on Scratch

Instructions

AccoladeT0esTuts - Sprites unstableunicorns2020 - Sprites PlsGiveMeT0es - oh boy I wonder All-Star Battle R, Part 5 Anime - Sounds no lag: https://turbowarp.org/949170807/ WASD for Movement Q - Summon Stand P - just stand there menacingly E - Muda Rush ( 3 s ) - Polnarreff: If I had a nickel every time I saw a yellow-haired man with questionable sanity who loved shouting muda at people, I'd have two nickels, but it's weird that it happened twice. R - Heavy Punch ( 2 s ) - MUDAAAA T - Vine Whip ( 4 s ) - Totally not reskinned star finger - (hold for more range) Y - Kick Barrage ( 5 s ) - MUDAAAA x2 Z - Tree ( 1.5 s ) - totally not reskinned stand jump X - Sensory Overload ( 5 s ) - long startup C - G u n ( 4 s ) - If you land it, and press C again, it turns the bullets into beetles to attack Diavolo - this effect will be canceled if you're ragdolled during the startup G - 7 Page Muda ( 10 s ) - *MUDA intensifies* S - Block 3 - reset stage settings 4 - open stage settings 5 - toggle cooldowns 6 - diavolo bot 7 - enable/disable blood effects g has a pretty long startup i suggest using x before pressing g but x also has a pretty long startup so try using c to land x

Project Details

Project ID954015007
CreatedJanuary 21, 2024
Last ModifiedJanuary 21, 2024
SharedJanuary 21, 2024
Visibilityvisible
CommentsAllowed

Remix Information

Parent ProjectView Parent
Root ProjectView Root