hold click to shoot This is in no way mine! All I did was fix the mouse control, which I'm sure mastercat13 will add to the original
For Mastercat13: The fix was actually simple, though I kept overthinking it: Instead of if x > 0 I set it to: if x > then the x position of Mr. Doodle. This detects whether or not the mouse is on either side of the sprite, not x = 0. Now you just drag the mouse in the direction you want. Enjoy!